<?xml version="1.0"?>
<!DOCTYPE quest PUBLIC
"-//org.lightless//HeroScribe Quest 1.5//EN"
"http://lightless.org/files/xml/quest-1.5.dtd">

<quest name="" region="USA" version="1.0" width="1" height="1" boardName="Space Crusade">
<board>
<dark left="1" top="10" width="1" height="1" />
<dark left="1" top="11" width="1" height="1" />
<dark left="1" top="12" width="1" height="1" />
<dark left="1" top="13" width="1" height="1" />
<dark left="1" top="14" width="1" height="1" />
<dark left="2" top="14" width="1" height="1" />
<dark left="3" top="14" width="1" height="1" />
<dark left="4" top="14" width="1" height="1" />
<dark left="5" top="14" width="1" height="1" />
<dark left="6" top="14" width="1" height="1" />
<dark left="7" top="14" width="1" height="1" />
<dark left="8" top="14" width="1" height="1" />
<object id="ThreeXThree" left="4.0" top="2.0" rotation="downward" zorder="-10.0" />
<object id="ThreeXThree" left="2.0" top="5.0" rotation="downward" zorder="-10.0" />
<object id="ThreeXThree" left="2.0" top="9.0" rotation="downward" zorder="-10.0" />
<object id="TwoXThree" left="2.0" top="2.0" rotation="downward" zorder="-10.0" />
<object id="TwoXThree" left="5.0" top="11.0" rotation="downward" zorder="-10.0" />
<object id="TwoXThree" left="2.0" top="12.0" rotation="rightward" zorder="-10.0" />
<object id="TwoXThree" left="9.0" top="2.0" rotation="upward" zorder="-10.0" />
<object id="ThreeXThree" left="11.0" top="2.0" rotation="downward" zorder="-10.0" />
<object id="ThreeXThree" left="11.0" top="5.0" rotation="downward" zorder="-10.0" />
<object id="TwoXThree" left="11.0" top="9.0" rotation="rightward" zorder="-10.0" />
<object id="TwoXThree" left="12.0" top="11.0" rotation="downward" zorder="-10.0" />
<object id="ThreeXThree" left="9.0" top="11.0" rotation="downward" zorder="-10.0" />
<object id="FourXFour" left="6.0" top="6.0" rotation="downward" zorder="-10.0" />
<object id="SingleBlockedSquare" left="1.0" top="9.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="9.0" top="14.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="5.0" top="9.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="13.0" top="8.0" rotation="downward" zorder="-5.0" />
<object id="DoubleBlockedSquare" left="7.0" top="4.0" rotation="downward" zorder="-5.0" />
<object id="DoubleBlockedSquare" left="7.0" top="13.0" rotation="downward" zorder="-5.0" />
<object id="SecretDoor" left="5.0" top="10.0" rotation="rightward" zorder="-5.0" />
<object id="SecretDoor" left="5.0" top="13.0" rotation="rightward" zorder="-5.0" />
<object id="SecretDoor" left="11.0" top="4.0" rotation="rightward" zorder="-5.0" />
<object id="SecretDoor" left="9.0" top="3.0" rotation="rightward" zorder="-5.0" />
<object id="SecretDoor" left="6.0" top="5.0" rotation="upward" zorder="-5.0" />
<object id="SecretDoor" left="4.0" top="5.0" rotation="downward" zorder="-5.0" />
<object id="SecretDoor" left="4.0" top="12.0" rotation="downward" zorder="-5.0" />
<object id="SingleBlockedSquare" left="10.0" top="9.0" rotation="downward" zorder="-5.0" />
<object id="WeaponsRack" left="2.0" top="2.0" rotation="rightward" zorder="-5.0" />
<object id="Stairway" left="4.0" top="2.0" rotation="rightward" zorder="-5.0" />
<object id="Bookcase" left="2.0" top="5.0" rotation="rightward" zorder="-5.0" />
<object id="Tomb" left="2.0" top="9.0" rotation="upward" zorder="-5.0" />
<object id="TreasureChest" left="6.0" top="11.0" rotation="upward" zorder="-5.0" />
<object id="TreasureChest" left="10.0" top="3.0" rotation="rightward" zorder="-5.0" />
<object id="TreasureChestTrap" left="2.0" top="13.0" rotation="leftward" zorder="-5.0" />
<object id="Bookcase" left="9.0" top="13.0" rotation="upward" zorder="-5.0" />
<object id="Cupboard" left="6.0" top="9.0" rotation="upward" zorder="-5.0" />
<object id="AlchemistsBench" left="7.0" top="6.0" rotation="downward" zorder="-5.0" />
<object id="Table" left="11.0" top="5.0" rotation="rightward" zorder="-5.0" />
<object id="SorcerersTable" left="11.0" top="2.0" rotation="downward" zorder="-5.0" />
<object id="SpearTrap" left="4.0" top="6.0" rotation="downward" zorder="-5.0" />
<object id="SpearTrap" left="10.0" top="11.0" rotation="downward" zorder="-5.0" />
<object id="PitTrap" left="10.0" top="10.0" rotation="downward" zorder="-5.0" />
<object id="Door" left="3.0" top="4.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="6.0" top="1.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="11.0" top="10.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="12.0" top="10.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="13.0" top="13.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="9.0" top="9.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="9.0" top="10.0" rotation="downward" zorder="-1.0" />
<object id="Door" left="13.0" top="6.0" rotation="rightward" zorder="-1.0" />
<object id="Door" left="4.0" top="7.0" rotation="rightward" zorder="-1.0" />
<object id="Goblin" left="3.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="7.0" top="3.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="13.0" top="5.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="13.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="6.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="6.0" top="7.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="12.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Goblin" left="13.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="3.0" top="3.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="8.0" top="3.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="13.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="13.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="11.0" top="9.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="12.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="11.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="9.0" top="11.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="9.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="Orc" left="8.0" top="8.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="3.0" top="6.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="9.0" top="2.0" rotation="downward" zorder="0.0" />
<object id="Zombie" left="10.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="12.0" top="4.0" rotation="downward" zorder="0.0" />
<object id="ChaosWarrior" left="10.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Mummy" left="4.0" top="10.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="3.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="3.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="4.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Skeleton" left="6.0" top="13.0" rotation="downward" zorder="0.0" />
<object id="Gargoyle" left="5.0" top="12.0" rotation="downward" zorder="0.0" />
<object id="Cross" left="7.0" top="8.0" rotation="downward" zorder="5.0" />
<object id="LetterA" left="3.0" top="4.0" rotation="downward" zorder="5.0" />
<object id="LetterB" left="3.0" top="7.0" rotation="downward" zorder="5.0" />
<object id="LetterC" left="6.0" top="8.0" rotation="downward" zorder="5.0" />
<object id="LetterD" left="10.0" top="2.0" rotation="downward" zorder="5.0" />
<object id="LetterE" left="2.0" top="12.0" rotation="downward" zorder="5.0" />
<object id="LetterF" left="5.0" top="11.0" rotation="downward" zorder="5.0" />
<object id="LetterG" left="9.0" top="12.0" rotation="downward" zorder="5.0" />
<object id="LetterH" left="13.0" top="4.0" rotation="downward" zorder="5.0" />
<object id="LetterI" left="4.0" top="9.0" rotation="downward" zorder="5.0" />
</board>
<speech></speech>
</quest>
