
Quest 8
The Hostages
It was unexpected that the brothers did not fight as a team, however there are more pressing matters at hand.  Zargon's forces have captured four of the Emperor's Goblin spies.  The Goblins are hidden deep within the Undead Mountain Dungeon.  Split up and you will find the captives faster.  You will be paid 200 gold coins for each spy escorted to the spiral staircase.

NOTES:

A. The Wizard and Elf start at the staircase, while the other 2 heroes start outside the door on the edge of the board.

B. The first hero to search for treasure will find a gold key.

C. Place a skull tile on the square marked "B," the heroes may not step on this tile.  This is an Undead Generator.  On each of Zargon's turns, he can move one undead monster out of the tile.  If Zargon runs out of undead monsters, the generator pauses until more are available.  The type of undead monster is Zargon's choice.

D. The first hero to search for treasure will find a Pass Through Rock Spell Scroll (artifact sheet).

E. The Orcs in this room each knows the chaos spell Rust.

F. Heroes may not open the door to this room without the gold key.  The 4 Goblins here are the hostages, they may not move.  They roll 2 dice for defense and have 2 body points (the heroes defend for the Goblins; however, they still must roll a BLACK shield to block hits).  After the heroes open the door to this room, Zargon will try to kill the spies on his turns via his monsters.  After the monsters in this room are killed, the remaining goblins are unchained and may move around freely 8 spaces per turn (controlled by heroes).

