
Quest 5
The Great Escape

You have been captured.  You wake up to find that the Dwarf and Wizard are missing, along with all of your weapons, armor, money, and potions.  Now you must break free of your cell, find your missing equipment, find your missing comrades, and then escape this horrible dungeon via the staircase.

NOTES:


The Elf and Barbarian start in the room marked "CELL."  They don't have
any of their items on their character sheets, however they do have all their
starting Body Points.  They roll 1 die to attack, and 2 dice for defense.  Heroes cannot search for treasure in the cell.

A. The first hero to search for treasure will find a small key under the table.

B. If the Elf or Barbarian search for treasure here, they will each find their own equipment.  They may then start using their weapons, artifacts, armor, spells, and potions again.  All their gold coins are missing, have them crossed off the character sheets.

C. There are 440 gold coins, in a pile, on top of the rack.

D. The first hero to search for treasure will find 2 potions on the bench; each can restore 6 lost body points when consumed.

E. The chest is empty. 

F. The 2 missing heroes are chained up on the squares marked "X."  When the Elf or Barbarian walk into this room, the chains are broken, and all Heroes can move around like normal.   However the 2 just released still don't have their equipment, and therefore roll 1 die to attack, and 2 dice for defense.  The wooden door here is locked, and cannot be opened without the key from room "A."  After a Hero unlocks the next room, they key shatters and must be crossed off the corresponding character sheet.

G. After the first hero searches for treasure, the Dwarf and Wizard may use all their items again like normal.  Their gold is not here though, and must be crossed off the character sheets.  If nobody searches for treasure in this room, the Dwarf and Wizard lose everything they own.

