Q  U  E  S  T     2

The Skaven Warrens


'You have found Orin's Path, and now the long and hard journey through the mountains can begin. First, you must cross the old Skaven Warrens. The Warrens were abandoned long ago, yet the Skaven left many traces of their vile presence. Some of these traces might even prove useful.

Stay close together. The darkness can be deadly to stray Heroes.' 


Quest Notes

New monsters used: Chaos Slaves, Chaos Sorcerer (knows Cloud of Chaos, Fear, Tempest), Bloodthirster. 

The Heroes must reach the staircase tile in order to complete 'The Skaven Warrens'.


A. Because of the darkness in this room, the Heroes might easily miss the marked doors here. When a Hero opens the door to this room, the Hero player must roll a red die. If the result is equal to or higher than the required roll, he will spot the corresponding door(s). Should a Hero cast a Fire spell on a target in this room, all doors will be revealed.


B. The chest is trapped. If a Hero opens the chest before finding and disarming the trap first, a cloud of poisonous gas fills the room. All Heroes in the room then suffer 5 combat dice damage. The chest contains a Skaven Weeping Blade, two Warpstone Amulets, and 265 gold pieces.

Skaven Weeping Blade (Artefact)
	This cursed Skaven sword gives you the attack strength of 3 combat dice, 	but with a -4 penalty to your Bravery rating.

	Cannot be used by the Battlemage or the Wizard

Warpstone Amulet (Artefact)
	One of the great achievements of the Skaven is the Warpstone Amulet. The 	amulet absorbs the first wound (1 Body Point) suffered. It is destroyed in 	the process.
	

C. Hidden under a pile of Goblin bones are 20 gold pieces and a tiny bottle of Skavenbrew.
	
Skavenbrew
You can drink this foul-smelling potion at any point during the game. You then have one extra attack and defend die until the start of your next turn.

Monster Pool: 1 Chaos Slave
Wandering Monster: Giant Spider

