THE ATTACK ON OAKDALE

Quest 2 - The Attack Of The Undead


You are resting, when you receive an urgent call from the Mayor.  You meet him in his office, where he briefs you on the current situation.  "The Orcs managed to kill many of our defenders, leaving holes in our defenses.  A group of Undead has found one of these holes, and made it into the village.  Our men are holding off the main group, but again you must search the village, destroying any of the foul Undead creatures that have made their way into our homes and shops."


Wandering Monster:  Zombie.


Notes:

A.  This is the Mayor's office.  The Heroes start the quest here.  Place them in any of the squares around the Mayor's desk.

If a Hero attempts to search the room for anything, read "They Mayor looks up and shouts frantically 'You don't have time for that!  You must find the Chaos attackers and destroy them!'  Your search fails."

To finish the quest, the Heroes must return to the Mayors office after killing all the monsters marked on the board.  Each time the Heroes re-enter this room, read one of the paragraphs below:

1.  If the Heroes return here but all the monsters have not been killed, read "The Mayor sees you enter and says 'You have done an excellent job so far, but an aide was just here telling me that there are still Undead in the village.  You must find them and destroy them."

2.  If the Heroes return here and have killed all the monsters, read "The Mayor sees you enter and says 'Wonderful.  You have destroyed all the Undead and saved our village.  A scout has just given me news that a third wave of attackers is coming, so get some rest and make whatever preparations you need for the next battle."  This is the end of the 2nd quest.


B.  When a Hero first enters this room, read "You are met with a horrific sight upon opening the door.  A huge Mummy, surrounded by lesser Undead, begins advancing towards you.  The Mummy is wearing some sort of green, glowing amulet."

The Mummy in this room is the leader of the Undead attackers.  He is extra powerful.  His stats are:

Mummy Leader:  Movement  -   6
               Attack Dice - 4
               Defend Dice - 5
               Body Points - 3
               Mind Points - 6
The Mummy is wearing a glowing amulet.  As long as the Mummy is alive, each Undead monster in the room with it, including the Mummy itself, regains 1 Body Point of damage per turn.  The Body Point is awarded to the Undead creature at the start of its turn.  Each Undead monster's Body Point's cannot go above its maximum.  Once the Monster reaches 0 Body Points, it no longer regains Body Points.


C.  C.  When the Heroes get outside this door, read "A sign above the door reads 'Oakdale Inn'".


D.  When the Heroes get to the spot marked with the arrow, read "Above the door to the south is a sign that reads 'Blacksmith'".


E.  The Weapons rack contains 5 Daggers, a Broadsword, a Helmet, and a suit of Chainmail.  The Heroes may take any of these, but if they do mark this down in your notes (they will have to pay for these items later, but don't tell them this.)  Note:  Remove any items taken from the weapons rack in quest #1.  Do not tell the players about these items - they are gone.


F.  When A Hero steps on this spot, read "A sign above the door reads 'Jail'".
