Dwarf Mage

Dwarf Mages are short magicians. They fight to gain magic and mind points. They are outcasts from other dwarfs as they do not fight well.

Race
Dwarf

Equipment
Dwarf mages begin with a shortsword and a staff. 
They can use any weapon except broadswords and battle axes.
He may not wear any armour but has "Mage's Armour" skill.
He starts questing with two pieces of Dwarf Stonebread.

Stats
Move 2 red dice
Attack 2 
Defend 2
Body 4
Mind 6

Dwarf Mages train at a Spell Collage and can also visit Rune Smiths after each quest to improve themselves.

Skills
Dwarf Mages start with 3 spells and the 'Leap of Fate' and DeathSong.

Leap of Fate
Summoning up unknown reserves of speed you run and leap forward over the pit and crushing the enemy on the far side.

This can be done once per quest. The dwarf Mage may leap over any amount of pits if they are next to each other. If there is a monster on the other side it is crushed. You must have at least one movement square left. They must roll a red dice first and if they roll a 6 they fall down the pit taking full damage. 
. Deathsong
Before the fatal blow falls you start to bellow the lament that is your family's deathsong, drawing upon its history and meaning to sustain you.

This skill allows you to survive below zero Body Points by drawing on your inner reserves of strength and willpower. As soon as you lose your last Body Point you begin to sing a fearful, grim battledirge - your deathsong. Rather than dying, you remain standing and can continue to fight. You now have one Body Point. When you are hit while singing your deathsong roll 1 red die. On a roll of 1-4 the blow has its normal effect. On a roll of 5 or 6 you ignore the attack's effects and remain standing with 1 Body Point. You continue to sing your deathsong until all enemies in the room and in line of sight are killed, or you are healed in a normal manner. You cannot use this skill if you have a healing potion.
