Map #2 - Skaven's Lair



Wandering Monster - 2 Skaven


Notes:

A.  This is the entrance to the Skaven's Lair.  The Heroes may leave this board and return to board #1, Penters Cove, at any time by taking these stairs.

The first time the Heroes enter this board, tell them:  "These tunnels are not dark like you expected.  They are well lit with torches lining the walls; it looks like the passage is well used by Skaven.


B.  The first Hero to search this room discovers 6 knives and two shields on the Weapons Rack.  These weapons may be used by the Heroes or pawned at the Recruitment Office on board #1.


C.  When a Hero steps on this spot for the first time, read "You see several Skaven up ahead.  They appear to be frantically working on something.  One of them turns, sees you, and shouts out a warning.  They scurry back into the tunnel, and suddenly the roof ahead collapses, sending a cloud of debris and dust your way.  You pick yourself up when the rumbling stops and the dust settles.  None of you are hurt, but the passage ahead is blocked.  Why the Skaven didn't want you to enter these passages and see what was ahead is a question you cannot answer right now, for it looks like it would take a skilled company of miners to unblock this passage."

Place a blocked passage tile on the square ahead of 'C'.  The passage from this square up and to the right to the next blocked passage tile, marked 'D' is now all blocked and should be considered solid rock.


D.  This is the extent of the cave-in caused by the Skaven.
