Quest #2

AGAINST THE GIANT


Once again Lord Narran has called you before him.  "We have a problem.  Its name is Grunt the Giant.  If my spies are correct, this Giant plans to raise an entire army of creatures, which will then march upon our lands.  Even as we speak, Grunt is holed up in a vast cavern, plotting his first attack with the Orc Warlord Khraz.  You must conquer Grunt before he can put his plan into action".


Wandering Monster:  2 Goblins


The Heroes succeed in this quest if they find Grunt the Giant, slay him, and escape from his cave.


Notes:

A.  This Tunnel marker should not be placed on the board unless a Hero searches for secret doors.  When a Hero does this, read: "Hidden beneath a rock on the floor you find a hole.  After moving the rock you uncover a passage."


B.  This is the Orc Warlord Khraz.  His stats are:  Movement 8,  Attack 4,  Defend 3,  Body 3,  Mind 4.


C.  This door is locked and cannot be opened unless the Heroes have the key from Grunt.


D.  The first chest opened contains 100 gold coins.  The second contains 6 gems, each worth 30 gold coins each.  The third is trapped with a poison gas trap.  Anyone in this room will suffer 1 body point damage if it is not deactivated.  The chest contains 2 longswords.
   

E.  The Giant in this room is Grunt.  Read to the first Hero to search this room for treasure after Grunt has been killed: "You find a key on a cord around Grunt's neck."  Give the player the key tile.
